From 405107ec787c0437047d0952bfce3bb9c18863be Mon Sep 17 00:00:00 2001 From: Jason Warren Date: Wed, 11 Mar 2026 22:48:14 +0000 Subject: [PATCH] Add nib integration for Svelte 5/SvelteKit 2 --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index ca9ca20..20e42d4 100644 --- a/README.md +++ b/README.md @@ -32,6 +32,7 @@ The repositories marked with ⭐️ are compatible with the latest version of In - [GMInk](https://marketplace.yoyogames.com/assets/5852/gmink) ⭐️ – Ink integration for Gamemaker Studio. - [Tinta](https://github.com/smwhr/tinta) ⭐️ - Ink integration for Lua (including Love2d, Playdate and Picotron) - [inkpot](https://github.com/The-Chinese-Room/Inkpot) ⭐️ - A container for Ink within the Unreal Engine (v5.4 or later) +- [nib](https://github.com/JasonWarrenUK/nib) ⭐️ - an unopinionated Svelte 5/SvelteKit 2 integration for use with inkjs - [inkcpp](https://github.com/JBenda/inkcpp) - Ink runtime in C++ with an additional JSON to binary converter. At time of writing, many but not all features supported. - [mica-ink](https://github.com/micabytes/mica-ink) – A Kotlin implementation of inkle's open source scripting language (ink) for writing interactive narrative. - [inkhaxe](https://github.com/Glidias/inkhaxe) – Ink port from C# to Haxe.