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stack.cpp
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117 lines (105 loc) · 2.37 KB
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#include "stack.h"
#include "queue.h"
#include <iostream>
using namespace std;
stack::stack()
{
top = NULL;
size = 0;
}
bool stack::isEmpty()
{
return top == NULL;
}
// Store the id of the event in the stack
// This function will be used to undo_event the last event
void stack::push(string name, string id , int pos)
{
Node *newNode = new Node;
newNode->name = name;
newNode->id = id;
newNode->pos = pos;
newNode->next = top;
top = newNode;
size++;
}
// Store the name of the event in the stack
// This function will be used to undo_event the last event
void stack::pop()
{
int temp;
if (isEmpty())
{
cout << "stack empty on pop";
return;
}
else
{
Node *temp = top;
top = top->next;
delete temp;
size--;
}
return;
}
void stack::getTopID(string &stackTop)
{
if (isEmpty())
cout << "stack empty on getTop";
else
{
stackTop = top->id;
//cout << stackTop << endl;
}
}
void stack::getTopName(string &stackTop)
{
if (isEmpty())
cout << "stack empty on getTop";
else
{
stackTop = top->name;
//cout << stackTop << endl;
}
}
void stack::getTopPos(int &stackTop)
{
if (isEmpty())
cout << "stack empty on getTop";
else
{
stackTop = top->pos;
//cout << stackTop << endl;
}
}
void stack::push_attendee(string name2){
Node *newNode = new Node;
newNode->att = name2;
newNode->next = top;
top = newNode;
size++;
}
string stack::pop_attendee()
{
if (isEmpty())
{
cout << "Nothing to undo_Attendee!" << endl;
return "";
}
string value = top->att;
Node* temp = top;
top = top->next;
delete temp;
size--;
return value;
}
void stack::getTopAttendee(string &stackTop)
{
if (isEmpty())
cout << "stack empty on getTop";
else
{
stackTop = top->att;
//cout << stackTop << endl;
}
}