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image-loader.js
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69 lines (54 loc) · 1.52 KB
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/*
Simple class for preloading images:
- Can load a single image by path or an array of paths
- Internally holds references to images to avoid garbage collection
- Items can be manually unloaded by path
- Provides onLoaded and onProgress (for array) callbacks
*/
export default class ImagePreloader {
collection = []
get loaded() { return this.collection }
load( src, onLoaded, onProgress ) {
if ( typeof src === 'string' ) {
this._loadSingle( src, onLoaded )
}
else if ( Array.isArray( src ) ) {
this._loadArray( src, onLoaded, onProgress )
}
else {
console.warn( 'ImageLoader.load(): src was not a string or array of strings...' )
}
}
unload( src ) {
delete this.collection[ src ]
}
_loadArray(
srcList,
onLoaded = () => {},
onProgress = () => {}
) {
console.log( 'load array:', srcList )
const count = srcList.length
let loaded = 0
srcList.forEach(
src => this._loadSingle( src, () => {
loaded += 1
onProgress( loaded / count )
if ( loaded === count ) {
onLoaded()
}
} )
)
}
_loadSingle( src, onLoaded ) {
console.log( 'load single:', src )
if ( this.collection[ src ] !== undefined ) {
console.log( 'duplicate', src )
onLoaded()
return
}
this.collection[ src ] = new Image()
this.collection[ src ].onload = onLoaded
this.collection[ src ].src = src
}
}