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pool.go
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54 lines (43 loc) · 1.02 KB
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// Copyright 2013-2016 lessgo Author, All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package locker
import (
"runtime"
)
type Pool struct {
size uint16
free chan bool
}
func NewPool(size int) *Pool {
if size < 1 {
size = runtime.NumCPU()
}
if size > 65535 {
size = 65535
}
p := &Pool{
size: uint16(size),
free: make(chan bool, size),
}
for i := uint16(0); i < p.size; i++ {
p.free <- true
}
return p
}
func (p *Pool) Lock() {
<-p.free
}
func (p *Pool) Unlock() {
p.free <- true
}