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Limitations

1. Limitations of the Theoretical Core

  • the main result is demonstrated in a minimal model with two policies;
  • the definition of wrong game is relative, not universal;
  • the current optionality dynamics is compact and useful, but still simplified;
  • the model does not yet capture endogenous exit menus or multiple competing regimes.

2. Limitations of the Capture Mechanism

  • the relation between reward and permanence is modeled by a simple logistic form;
  • local competence is treated as a narrow proxy, not as a general theory of intelligence;
  • sunk cost, reputation, identity, and coordination do not yet fully enter the demonstrated core.

3. Computational Limitations

  • the current grid is bidimensional;
  • the slices concern regime structure, not empirical calibration;
  • the outputs are reproducible, but not yet adjusted to real domains;
  • the numerical interpretation confirms coherence with the model, not general empirical truth.

4. Literature Limitations

  • the intellectual differentiation is already reasonably well intuited, but still needs a finer comparative matrix for stronger shielding;
  • the project still does not have a literature review extensive enough to support an aggressive priority claim.

5. Methodological Consequence

These limitations do not invalidate the work. They define its status honestly: a strong theoretical core, publishable as a preprint or working paper, but still expanding before a more ambitious final version.