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Hi @kisvegabor,
I hope you are well. I would like to know if the repository for the C++ binding has become obsolete or if the LVGL project is still interested in having the C++ binding? I am asking this question because I am working on some scripts to create the binding automatically. In addition, in order to use the script, I have had to make some minor modifications to some files in the LVGL core that I would like to add to the project, if you agree with them.
I have not finished the scripts or the C++ binding tests, but if you are interested, I can show you the progress.
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