Hello,
I would like to highlight something interesting I have discovered while checking for functionality on my modpack.
From version 1.1.11 to 1.1.12 there was a significant drop in performance around 3D textures. Shown in the images are v1.1.11 with and without 3D textures and v1.1.13 with and without 3D textures. (No that's not a typo just the version I tested on; it seems to be consistent with newer versions). As shown, I do get performance back just from removing the 3D textures, but the performance was there prior to that update.
v1.1.11 2D

v1.1.11 3D

v1.1.13 2D

v1.1.13 3D

I think the memory usage is just a coincidence of when I took the screenshot and not indicative of the performance, but I may be wrong. I have not looked into that.
Looking at the change logs swinging chains were added. This would make sense as the structure I am in has a significant number of chains. However, upon disabling the feature with the built-in config in modmenu, the issue persists. Even disabling the entire mod does not improve performance but a few fps. There may be opportunity to improve performance around the disabling of features here, but I have not actually looked at any code, so take that sparingly.
For reference and repeatability, I am using Dungeons and Taverns: Stronghold Overhaul as this structure, as mentioned before, has a significant number of chains making it ideal for testing. Another place I have found to be a decent testing ground is mineshafts. In recent updates, sections of the mineshafts in large caves are supported by chains.
Hello,
I would like to highlight something interesting I have discovered while checking for functionality on my modpack.
From version 1.1.11 to 1.1.12 there was a significant drop in performance around 3D textures. Shown in the images are v1.1.11 with and without 3D textures and v1.1.13 with and without 3D textures. (No that's not a typo just the version I tested on; it seems to be consistent with newer versions). As shown, I do get performance back just from removing the 3D textures, but the performance was there prior to that update.
v1.1.11 2D

v1.1.11 3D

v1.1.13 2D

v1.1.13 3D

I think the memory usage is just a coincidence of when I took the screenshot and not indicative of the performance, but I may be wrong. I have not looked into that.
Looking at the change logs swinging chains were added. This would make sense as the structure I am in has a significant number of chains. However, upon disabling the feature with the built-in config in modmenu, the issue persists. Even disabling the entire mod does not improve performance but a few fps. There may be opportunity to improve performance around the disabling of features here, but I have not actually looked at any code, so take that sparingly.
For reference and repeatability, I am using Dungeons and Taverns: Stronghold Overhaul as this structure, as mentioned before, has a significant number of chains making it ideal for testing. Another place I have found to be a decent testing ground is mineshafts. In recent updates, sections of the mineshafts in large caves are supported by chains.