Hi,
I've evaluating OpenRTS to see how good it would be to implement a game. I've seen some of the youtube videos and it looked rather nice.
The problem is that I can't seem to run this on Linux. I've seen #106 but I still get a problem after the dependencies are resolved.
I'm running Linux 4.9.15-1-lts x86_64 GNU/Linux
The error that I get is:
$ ./gradlew run
Configuration on demand is an incubating feature.
:core:compileJavaNote: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
:core:processResources
:core:classes
:core:runMar 21, 2017 12:43:01 PM app.OpenRTSApplication main
INFO: seed : 2
Mar 21, 2017 12:43:01 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.1-stable
* Branch: HEAD
* Git Hash: af04bf9
* Build Date: 2017-02-13
Mar 21, 2017 12:43:02 PM com.jme3.app.LegacyApplication handleError
SEVERE: Uncaught exception thrown in Thread[jME3 Main,5,main]
java.lang.UnsatisfiedLinkError: org.lwjgl.opengl.LinuxDisplay.nSetClassHint(JJJJ)V
at org.lwjgl.opengl.LinuxDisplay.nSetClassHint(Native Method)
at org.lwjgl.opengl.LinuxDisplay.setClassHint(LinuxDisplay.java:800)
at org.lwjgl.opengl.LinuxDisplay.createWindow(LinuxDisplay.java:500)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:143)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:211)
at java.lang.Thread.run(Thread.java:745)
Exception: java.lang.NullPointerException thrown from the UncaughtExceptionHandler in thread "jME3 Main"
:core:jar
:example:compileJava
:example:processResources
:example:classes
:example:runMar 21, 2017 12:43:20 PM app.OpenRTSApplication main
INFO: seed : 2
Mar 21, 2017 12:43:20 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.1-stable
* Branch: HEAD
* Git Hash: af04bf9
* Build Date: 2017-02-13
Mar 21, 2017 12:43:21 PM com.jme3.app.LegacyApplication handleError
SEVERE: Uncaught exception thrown in Thread[jME3 Main,5,main]
java.lang.UnsatisfiedLinkError: org.lwjgl.opengl.LinuxDisplay.nSetClassHint(JJJJ)V
at org.lwjgl.opengl.LinuxDisplay.nSetClassHint(Native Method)
at org.lwjgl.opengl.LinuxDisplay.setClassHint(LinuxDisplay.java:800)
at org.lwjgl.opengl.LinuxDisplay.createWindow(LinuxDisplay.java:500)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:143)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:211)
at java.lang.Thread.run(Thread.java:745)
Exception: java.lang.NullPointerException thrown from the UncaughtExceptionHandler in thread "jME3 Main"
The error seems to be specific to Linux though.
I've noticed that OpenRTS includes some lwjgl native libraries in core/ and example/. Is it something related to this?
Hi,
I've evaluating OpenRTS to see how good it would be to implement a game. I've seen some of the youtube videos and it looked rather nice.
The problem is that I can't seem to run this on Linux. I've seen #106 but I still get a problem after the dependencies are resolved.
I'm running
Linux 4.9.15-1-lts x86_64 GNU/LinuxThe error that I get is:
The error seems to be specific to Linux though.
I've noticed that OpenRTS includes some lwjgl native libraries in
core/andexample/. Is it something related to this?