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[Story/Narrative] No victory, defeat, or enemy death narrative text #477

Description

@niyazmft

Issue Reference

Audit ID: M-17
Source: story_audit.md §N-12, §N-13

Description

Victory modal shows only stats. Defeat modal shows only stats. Enemy deaths are silent. There is no narrative reflection on the run outcome, no death cry per enemy type, no "the stillness returns" moment.

Affected Files

scripts/ui/victory_modal.gd, scripts/ui/defeat_modal.gd, localization/ui_strings.csv

Acceptance Criteria

  • Acceptance criteria:
    • 3–5 victory narrative variants based on MWT and rooms cleared
    • 3–5 defeat narrative variants
    • 1-sentence death text per enemy type (displayed as caption or floating text)

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