| Doc | What it is |
|---|---|
| REPO_LAYERS.md | What requires the Genesis/SGDK tree vs mixnet-only work (server/, most of clients/). |
| TOOLCHAINS.md | PSYQ (PS1), libdragon (N64), env vars, and where stubs live. |
| changelog.md | Build / release log (OzWorld, cross-asm) — fill when you complete a real build. |
Also useful
- Protocol (v0): ../.cursor/.documentation/cross-net/protocol-v0.mdc — line-oriented ASCII, same wire as mixnetd.
- Shared C:
clients/include/(MIXNET_DEFAULT_PORT,MX_*tokens),clients/common/(mixnet_linefor byte streams on Genesis, N64, PS1). PS1 addsclients/psx/mixnet_navigator.c(Netscape-style “Mixnet Navigator” UI over the same protocol). - Upstream: github.com/odelyzid/cross-dev-net — public mirror of this worktree; root README.md has build commands.