When Teleop or Safety overwrites the tractor state, the state index doesn't change for joystick state switching.
Ex: If tractor is in state 6 and safety activates, setting the state to 0, upon re-activating and attempting to switch to state 1, the tractor instead switches to state 7.
When Teleop or Safety overwrites the tractor state, the state index doesn't change for joystick state switching.
Ex: If tractor is in state 6 and safety activates, setting the state to 0, upon re-activating and attempting to switch to state 1, the tractor instead switches to state 7.