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This repository was archived by the owner on Apr 29, 2025. It is now read-only.
Describe the bug
When standing in a zone (tested with a box zone), using SetPedIntoVehicle to teleport inside a vehicle, that is outside of the zone, the onExit function doesn't get called.
To Reproduce
Steps to reproduce the behavior:
Keep / create a vehicle outside of a zone
Stand inside a zone
Use SetPedIntoVehicle to teleport the player to the vehicle
onExit doesn't trigger
Expected behavior
onExit function should get called, because the player gets teleported outside of the zone.