diff --git a/src/addons/send2ue/__init__.py b/src/addons/send2ue/__init__.py index 8ba6a54c..0fef3ba0 100644 --- a/src/addons/send2ue/__init__.py +++ b/src/addons/send2ue/__init__.py @@ -11,7 +11,7 @@ bl_info = { "name": "Send to Unreal", "author": "Epic Games Inc (now a community fork)", - "version": (2, 6, 4), + "version": (2, 6, 5), "blender": (3, 6, 0), "location": "Header > Pipeline > Send to Unreal", "description": "Sends an asset to the first open Unreal Editor instance on your machine.", diff --git a/src/addons/send2ue/core/validations.py b/src/addons/send2ue/core/validations.py index a9397cf4..673d357c 100644 --- a/src/addons/send2ue/core/validations.py +++ b/src/addons/send2ue/core/validations.py @@ -337,7 +337,7 @@ def validate_required_unreal_project_settings(self): ) return False - if self.properties.validate_project_settings: + if self.properties.validate_project_settings and self.properties.path_mode != PathModes.SEND_TO_DISK.value: if not UnrealRemoteCalls.is_using_legacy_fbx_importer(): utilities.report_error( "The Legacy FBX Importer must be used instead of Scene Interchange. Please run this command in the " diff --git a/src/addons/send2ue/release_notes.md b/src/addons/send2ue/release_notes.md index 1cb51efc..7418e2fd 100644 --- a/src/addons/send2ue/release_notes.md +++ b/src/addons/send2ue/release_notes.md @@ -1,12 +1,8 @@ ## Patch Changes -* Fixed blender 4.4 operator compatibility issue - * [142](https://github.com/poly-hammer/BlenderTools/pull/142) -* Skip legacy validation if not using UE5.5 - * [144](https://github.com/poly-hammer/BlenderTools/pull/144) +* Fixed unreal connection error when sending to disk + * [148](https://github.com/poly-hammer/BlenderTools/pull/148) ## Special Thanks -* @DanMcLaughlin -* @mahreeoocedev01 ## Tests Passing On * Blender `3.6`, `4.2` (installed from blender.org)