Describe your issue
What is the problem?
This tracking issue exists in order to resolve the issue of buildings that are too tall for their physical bounding box. In the case that such a building is found, it will be added to the list that get hidden when the "toggle visibility of tall entities" shortcut is enabled. "Too tall" is subjective, so your definition may not match what we have in mind.
Please make all comments concise, restrict each report to one entity at a time.
The following entities support hiding:
- py tank 10k, 40k, 50k, 80k, 90k
- xeno pen
- compost plant
- smelter
- zungror lair
- heavy oil refinery
- lab
- electric boiler
- gas processing unit
- classifier
- moss farm
- chemical plant
- medium and big oil derrick
- reformer
- ionic upgrader
- sinter plant
- scrubber
- wet scrubber
- pulp mill
- chipshooter
- fts reactor
- high pressure furnace
- combustion turbine
- antimony drill
- oil powerplant
- biomass powerplant
- nuclear reactor mk01 and mk02
- vatbrain
- accumulator mk02 and mk03
- megadar
- bioport
- simik boiler
- spore collector
- research center
- gene lab
- bioprinter
Describe your issue
What is the problem?
This tracking issue exists in order to resolve the issue of buildings that are too tall for their physical bounding box. In the case that such a building is found, it will be added to the list that get hidden when the "toggle visibility of tall entities" shortcut is enabled. "Too tall" is subjective, so your definition may not match what we have in mind.
Please make all comments concise, restrict each report to one entity at a time.
The following entities support hiding: