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ComputeBounds() on Component always returns 0,0,0,0 #144

@evorowy-jk

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@evorowy-jk

Hello,

is there any other way to fetch Component coordinates? I'm aiming to create tutorial-anchor functionality when having complete UI created in Rive, I found the Component(name) method on Artboard which with a bit of math I can use, however it seems that the ComputeBounds method always returns 0,0,0,0 - is there any other way I should do that?

Regards!

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