- Ensure safe operation if no code / label / icon are set for key (defensive null handling).
- JSON settings file: Implement custom values for certain constants that can be overridden.
- JSON setting for horizontal and vertical touch correction offsets.
- Implement snippet templates (declared in
snippets.jsonfile). - Implement
layouts-swipesand declare 4 types of swipes across the keyboard (up, down, left, right). - Add link to https://github.com/roalyr/CustomKeyboardEngine-layouts-language into main activity and documentation.
- JSON setting to define dark/bright theme and accent color and key rounding (until full-feature themes are implemented).
- Implement emoji picker.
- Implement different popups for errors vs warnings (visual distinction).
- Implement unification in SVG icon sizes, introduce icon size overrides per-key.
- Implement pop-up rows inflation for additional symbols (
popupShortPressandpopupLongPressattributes). - Provide multiple layout variants within single JSON (e.g., narrow 7-row and wide 3-row), with dedicated keycode for switching variants.
- Implement vertical shrinking of the floating window (if useful).
- Add
keyColor,keyLabelColor,keySmallLabelColor,keyIconColorKey attributes for per-key color override. - Implement UTF-8 symbol picker (iterate through range and render symbols).
- Implement manual folder backup to archive (export layouts).
- JSON themes (separate theme files to be referenced by settings).
- Implement basic file viewer and .json text editor (filter out all other files and folders).
- Investigate drawable loading from external storage.
- Investigate accessing drawables from OS resources.
- Investigate possibility to make a touchpad-emulating key (useful in wide landscape layout).
- Investigate double-floating (mirrored translation and scale) split layout.
- Investigate implementing built-in spell checker integration.
- Notification messages added instead of SAF.
- Copy documentation .txt file to working folder.
- Better control over default keyboard layouts copying (make it manual from main activity).
- Make logical key size larger and key gap absolute. Row and Key gap defaults = 0.
- Better key gap management: keyGap and rowGap - logical grid gaps, rendered key gaps should not affect touch detection.
- Rendered gaps - absolute offsets.
- Implement clipboard.
- Refine default keyboards.
- Implement a list of drawable key icons with documentation and fail-safety for icon loading.
- Add key icon color value and make all icons #FFFFFFFF.