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<html>
<body>
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: OpenGL - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating command line "rc.exe /l 0x409 /fo"Debug/OpenGL.res" /d "_DEBUG" /d "_AFXDLL" "C:\Documents and Settings\Administrator\My Documents\OpenGL\OpenGL.rc""
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP23.tmp" with contents
[
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"Debug/OpenGL.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Bullet.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\console.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\ConsoleDialog.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Draw.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\explosion.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Floor.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Foe.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\fontClasses.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Friend.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Good.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\House.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\JoinDialog.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\MainFrm.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\MySocket.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\normals.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\OpenGL.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\OpenGLDoc.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\OpenGLView.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Pyramid.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\RotationDialog.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Shell.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\Silo.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp"
"C:\Documents and Settings\Administrator\My Documents\OpenGL\MyOpenGLView.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP23.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP24.tmp" with contents
[
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"Debug/OpenGL.pch" /Yc"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"C:\Documents and Settings\Administrator\My Documents\OpenGL\StdAfx.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP24.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP25.tmp" with contents
[
opengl32.lib glu32.lib glaux.lib winmm.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/OpenGL.pdb" /debug /machine:I386 /out:"Debug/OpenGL.exe" /pdbtype:sept
".\Debug\Bullet.obj"
".\Debug\console.obj"
".\Debug\ConsoleDialog.obj"
".\Debug\Draw.obj"
".\Debug\explosion.obj"
".\Debug\Floor.obj"
".\Debug\Foe.obj"
".\Debug\fontClasses.obj"
".\Debug\Friend.obj"
".\Debug\Good.obj"
".\Debug\House.obj"
".\Debug\JoinDialog.obj"
".\Debug\MachineGun.obj"
".\Debug\MainFrm.obj"
".\Debug\MySocket.obj"
".\Debug\normals.obj"
".\Debug\OpenGL.obj"
".\Debug\OpenGLDoc.obj"
".\Debug\OpenGLView.obj"
".\Debug\Pine.obj"
".\Debug\Pyramid.obj"
".\Debug\RotationDialog.obj"
".\Debug\Shell.obj"
".\Debug\Silo.obj"
".\Debug\SmallPine.obj"
".\Debug\StdAfx.obj"
".\Debug\OpenGL.res"
".\Debug\MyOpenGLView.obj"
]
Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP25.tmp"
<h3>Output Window</h3>
Compiling resources...
Compiling...
StdAfx.cpp
Compiling...
Bullet.cpp
console.cpp
ConsoleDialog.cpp
Draw.cpp
explosion.cpp
C:\Documents and Settings\Administrator\My Documents\OpenGL\explosion.cpp(20) : warning C4305: '=' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\explosion.cpp(44) : warning C4305: 'initializing' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\explosion.cpp(44) : warning C4305: 'initializing' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\explosion.cpp(45) : warning C4305: 'initializing' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\explosion.cpp(45) : warning C4305: 'initializing' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\explosion.cpp(45) : warning C4305: 'initializing' : truncation from 'const double' to 'float'
Floor.cpp
Foe.cpp
fontClasses.cpp
Friend.cpp
Good.cpp
House.cpp
JoinDialog.cpp
MachineGun.cpp
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(23) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(23) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(29) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(29) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(34) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(34) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(40) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(40) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(46) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\MachineGun.cpp(46) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
MainFrm.cpp
MySocket.cpp
normals.cpp
OpenGL.cpp
OpenGLDoc.cpp
OpenGLView.cpp
Pine.cpp
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(30) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(30) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(30) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(109) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(109) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(109) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(113) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\Pine.cpp(113) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
Generating Code...
Compiling...
Pyramid.cpp
RotationDialog.cpp
Shell.cpp
Silo.cpp
SmallPine.cpp
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(30) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(30) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(30) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(108) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(108) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(108) : warning C4305: 'argument' : truncation from 'const double' to 'float'
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(112) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
C:\Documents and Settings\Administrator\My Documents\OpenGL\SmallPine.cpp(112) : warning C4244: 'argument' : conversion from 'const double' to 'int', possible loss of data
MyOpenGLView.cpp
Generating Code...
Linking...
<h3>Results</h3>
OpenGL.exe - 0 error(s), 32 warning(s)
</pre>
</body>
</html>