-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathSmallPine.h
More file actions
63 lines (46 loc) · 1.07 KB
/
SmallPine.h
File metadata and controls
63 lines (46 loc) · 1.07 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
#ifndef ___SMALLPINE_H__
#define ___SMALLPINE_H__
#include <gl\gl.h>
#include <gl\glu.h>
#include "Explosion.h"
class SmallPine {
public:
// Constructor
SmallPine(){}
// Destructor
~SmallPine() {
if (explosion != 0) {
delete explosion;
} // end if
} // end Destructor
// Initializes the pyramid height and width
void init(GLfloat, GLfloat);
// Renders a pyramid center about the local origin
void draw();
GLfloat getRadius();
GLfloat getX();
GLfloat getZ();
void forwardCollide();
void backwardCollide();
void unForwardCollide();
void unBackwardCollide();
bool isForwardCollided();
bool isBackwardCollided();
void takeDamage(GLfloat);
bool isDestroyed();
void startExplosion();
void destroy();
Explosion* getExplosion();
int getPointValue();
private:
GLuint SmallPineList;// display list identifier
bool forwardCollided;
bool backwardCollided;
GLfloat radius;
GLfloat x, z;
GLfloat damageCapacity;
bool destroyed;
Explosion* explosion;
int pointValue;
};
#endif