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WebSocketHelper.cs
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84 lines (71 loc) · 2.75 KB
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using System;
using System.Globalization;
using System.IO;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Collections.Generic;
using WebSocket4Net;
namespace CryptoAlerts
{
public class WebSocketHelper
{
private WebSocket webSocket;
private AutoResetEvent _messageReceivedEvent = new AutoResetEvent(false);
private string sUrl = "";
private string _incomingMessage;
private string _outgoingMessage;
private string _errorMessage;
private List<AlertSetting> _aSettings;
public WebSocketHelper(string url)
{
webSocket = new WebSocket(url);
webSocket.Opened += new EventHandler((sender, e) => webSocket_Opened(sender, e, this._outgoingMessage));
webSocket.Error += new EventHandler<SuperSocket.ClientEngine.ErrorEventArgs>(webSocket_Error);
webSocket.Closed += new EventHandler(webSocket_Closed);
webSocket.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocket_MessageReceived);
sUrl = url;
}
private void webSocket_Closed(object sender, EventArgs e)
{
//resend and reopen
if(string.IsNullOrEmpty(this._errorMessage))
Send(this._outgoingMessage, this._aSettings);
}
public string Send(string message, List<AlertSetting> alertSettings)
{
this._outgoingMessage = message;
webSocket.Open();
this._errorMessage = "";//reset error
this._messageReceivedEvent.WaitOne();
_aSettings = alertSettings;
return this._incomingMessage;
}
private void webSocket_MessageReceived(object sender, MessageReceivedEventArgs e)
{
CheckMessage(sender, e);
}
private void CheckMessage(object sender, MessageReceivedEventArgs e)
{
this._incomingMessage = e.Message;
this._messageReceivedEvent.Set();
//call to see if we need to send alerts
ManageAlerts.CheckAlerts(this._aSettings, this._incomingMessage);
Console.WriteLine(this._incomingMessage);
}
private void webSocket_Opened(object sender, EventArgs e, string message)
{
webSocket.Send(message);
}
private void webSocket_Error(object sender, SuperSocket.ClientEngine.ErrorEventArgs e)
{
this._errorMessage = e.Exception.Message;
Console.WriteLine(this._errorMessage);
webSocket.Close();
webSocket.Dispose();
//reinitialize
WebSocketHelper wsh = new WebSocketHelper(sUrl);
wsh.Send(this._outgoingMessage, this._aSettings);
}
}
}