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guessingnumber.html
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168 lines (148 loc) · 4.29 KB
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Guessing Random Number</title>
<style>
body{
text-align: center;
background-color: black;
color: white;
}
p span{
font-size:24px;
font-weight: 500;
}
label{
font-size: 20px;
}
.box{
width:500px;
border: 1px solid white;
border-radius: 8px;
margin-top: 50px;
margin: 0 auto;
}
input{
padding: 10px;
border: 1px solid grey;
width:250px;
font-size: 22px;
margin: 3px;
border-radius: 8px;
}
button{
padding:10px;
border: 1px solid white;
background-color: white;
color:black;
border-radius: 4px;
font-size: 23px;
margin: 3px;
}
</style>
</head>
<body>
<h1>Guessing A Random Number</h1>
<p><span>Brief:</span>This game is to guess of random number between 1 to 100.You have 10 Chances to complete this game</p>
<div class="box">
<form>
<p><label for="find">Guess a Number: </label><input type="text" placeholder="Enter a Number"></p>
<button type="submit">Submit Guess</button>
<div class="result">
<p id="res"></p>
<h4 id="prev">Previous Guesses: </h4>
<h4 id="rem">Remaining: </h4>
<p id="final"></p>
</div>
</form>
</div>
<script>
let input = document.querySelector("input");
let btn = document.querySelector("button");
let prev = document.querySelector("#prev");
let rem = document.querySelector("#rem");
let res = document.querySelector("#res");
let final = document.querySelector("#final");
let result = document.querySelector(".result");
let random = Math.floor(Math.random()*100)+1;
// console.log(random);
let p = document.createElement("p");
let prevGuess = [];
let newGuess = 1;
let playGame = true;
if(playGame){
btn.addEventListener("click",(e)=>{
e.preventDefault();
let guess = parseInt(input.value);
console.log(guess);
validateGuess(guess);
});
}
function validateGuess(guess){
res.innerHTML = "";
if(isNaN(guess) || guess < 1 || guess >100){
res.innerHTML = "Enter valid Number";
res.style.color = "red";
}else{
prevGuess.push(guess);
console.log(prevGuess);
}
if(newGuess === 11){
displayGuess(guess);
displayMessage(`Game Over! Random Number was ${random}`);
endGame();
}else{
displayGuess(guess);
checkGuess(guess);
}
}
function checkGuess(guess){
if(guess === random){
displayMessage(`You Passed it right`);
endGame();
}
else if(guess < random){
displayMessage(`Guess was tooo low`);
}
else if(guess > random){
displayMessage(`Guess was too high`);
}
}
function displayGuess(guess){
input.value = "";
prev.innerText += ` ${guess} `;
newGuess++;
rem.innerText= `Remaining: ${11 - newGuess}`;
}
function displayMessage(message){
final.innerHTML = `<h2>${message}</h2>`;
}
function endGame(){
input.value = "";
input.setAttribute("disabled","");
p.style.color = "red";
p.classList.add("button");
p.innerHTML = `<h4 id="newGame">Start New Game </h4>`;
result.appendChild(p);
playGame = false;
newGame();
}
function newGame(){
let newstart = document.querySelector("#newGame");
newstart.addEventListener("click",function(e){
random = Math.floor(Math.random()*100)+1;
prevGuess = [];
newGuess = 1;
prev.innerText = "Previous : ";
final.innerHTML = "";
rem.innerText= `Remaining: ${11 - newGuess}`;
input.removeAttribute("disabled");
result.removeChild(p);
playGame = true;
})
}
</script>
</body>
</html>