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IndIOButtonPanel.cpp
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94 lines (89 loc) · 2.96 KB
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/*
* IndIOButtonPanel - Simple interface for getting the current pressed button
* on Industruino.
*
* Copyright (c) 2014 Summit Management Systems, Inc
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Code used from IndustruinoDemoCode_32u4.ino
*/
#if ARDUINO < 100
#include <WProgram.h>
#else
#include <Arduino.h>
#endif
#include "IndIOButtonPanel.h"
//Initial States
int readState = NONE_PRESSED;
int buttonState = NONE_PRESSED;
int lastReadState = NONE_PRESSED;
//Last time we started the debounce
long lastDebounceTime = 0;
//Set defaults
IndIOButtonPanel::IndIOButtonPanel(){
_pin = A5;
buttonsAnalogValue = 0;
_debounceTime = 100;
}
//Use a different pin
IndIOButtonPanel::IndIOButtonPanel(int pin){
_pin = pin;
buttonsAnalogValue = 0;
_debounceTime = 100;
}
//Set pin and debounce time
IndIOButtonPanel::IndIOButtonPanel(int pin, long debounceTime){
_pin = pin;
buttonsAnalogValue = 0;
_debounceTime = 100;
_debounceTime = debounceTime;
}
/**
* Called to get the current button pressed state. The state is only changed
* after the debounce has passed.
*/
int IndIOButtonPanel::readButtonPanel(){
//Read the current analog value
buttonsAnalogValue = analogRead(_pin);
//Analog values from Industruino samples
if (buttonsAnalogValue>400 && buttonsAnalogValue< 700 ){
readState = ENTER_PRESSED;
}else if (buttonsAnalogValue>100 && buttonsAnalogValue<400){
readState = UP_PRESSED;
}else if (buttonsAnalogValue>700 && buttonsAnalogValue<1000 ){
readState = DOWN_PRESSED;
}else{
readState = NONE_PRESSED;
}
//Reset the debounce if the last read state has changed.
if(readState != lastReadState){
lastDebounceTime = millis();
}
//If more time has passed then _debounceTime, update the state if it is a
//different state.
if(millis() - lastDebounceTime > _debounceTime){
if(readState != buttonState){
buttonState = readState;
}
}
//Update the last read state
lastReadState = readState;
return buttonState;
}