-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathsimpleViewer.cpp
More file actions
154 lines (126 loc) · 4.66 KB
/
simpleViewer.cpp
File metadata and controls
154 lines (126 loc) · 4.66 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
/****************************************************************************
Copyright (C) 2002-2014 Gilles Debunne. All rights reserved.
This file is part of the QGLViewer library version 2.5.3.
http://www.libqglviewer.com - contact@libqglviewer.com
This file may be used under the terms of the GNU General Public License
versions 2.0 or 3.0 as published by the Free Software Foundation and
appearing in the LICENSE file included in the packaging of this file.
In addition, as a special exception, Gilles Debunne gives you certain
additional rights, described in the file GPL_EXCEPTION in this package.
libQGLViewer uses dual licensing. Commercial/proprietary software must
purchase a libQGLViewer Commercial License.
This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*****************************************************************************/
#include "simpleViewer.h"
using namespace std;
// Draws a spiral
void Viewer::draw()
{
const float nbSteps = 200.0;
glBegin(GL_QUAD_STRIP);
for (int i=0; i<nbSteps; ++i)
{
const float ratio = i/nbSteps;
const float angle = 21.0*ratio;
const float c = cos(angle);
const float s = sin(angle);
const float r1 = 1.0 - 0.8f*ratio;
const float r2 = 0.8f - 0.8f*ratio;
const float alt = ratio - 0.5f;
const float nor = 0.5f;
const float up = sqrt(1.0-nor*nor);
glColor3f(1.0-ratio, 0.2f , ratio);
glNormal3f(nor*c, up, nor*s);
glVertex3f(r1*c, alt, r1*s);
glVertex3f(r2*c, alt+0.05f, r2*s);
}
glEnd();
drawWordAxises();
}
void Viewer::drawWordAxises()
{
glEnable(GL_LINE_SMOOTH);
glLineWidth(1.0);
glBegin(GL_LINES);
{
// qglColor(Qt::red);
glColor3f(1.0, 0.0, 0.0);
glVertex3f(0.0, 0.0, 0.0);
glVertex3f(1.0, 0.0, 0.0);
}
glEnd();
glBegin(GL_LINES);
{
//qglColor(Qt::green);
glColor3f(0.0, 1.0, 0.0);
glVertex3f(0.0, 0.0, 0.0);
glVertex3f(0.0, 1.0, 0.0);
}
glEnd();
glBegin(GL_LINES);
{
//qglColor(Qt::blue);
glColor3f(0.0, 0.0, 1.0);
glVertex3f(0.0, 0.0, 0.0);
glVertex3f(0.0, 0.0, 1.0);
}
glEnd();
glLineWidth(1.0);;
glDisable(GL_LINE_SMOOTH);
//qglColor(Qt::red);
glColor3f(1.0, 0.0, 0.0);
renderText(1.0, 0.0, 0.0, "X", QFont("helvetica", 12, QFont::Bold, TRUE));
//qglColor(Qt::green);
glColor3f(0.0, 1.0, 0.0);
renderText(0.0, 1.0, 0.0, "Y", QFont("helvetica", 12, QFont::Bold, TRUE));
//qglColor(Qt::blue);
glColor3f(0.0, 0.0, 1.0);
renderText(0.0, 0.0, 1.0, "Z", QFont("helvetica", 12, QFont::Bold, TRUE));
}
void Viewer::init()
{
// Restore previous viewer state.
//restoreStateFromFile();
// Opens help window
// help();
}
QString Viewer::helpString() const
{
QString text("<h2>S i m p l e V i e w e r</h2>");
text += "Use the mouse to move the camera around the object. ";
text += "You can respectively revolve around, zoom and translate with the three mouse buttons. ";
text += "Left and middle buttons pressed together rotate around the camera view direction axis<br><br>";
text += "Pressing <b>Alt</b> and one of the function keys (<b>F1</b>..<b>F12</b>) defines a camera keyFrame. ";
text += "Simply press the function key again to restore it. Several keyFrames define a ";
text += "camera path. Paths are saved when you quit the application and restored at next start.<br><br>";
text += "Press <b>F</b> to display the frame rate, <b>A</b> for the world axis, ";
text += "<b>Alt+Return</b> for full screen mode and <b>Control+S</b> to save a snapshot. ";
text += "See the <b>Keyboard</b> tab in this window for a complete shortcut list.<br><br>";
text += "Double clicks automates single click actions: A left button double click aligns the closer axis with the camera (if close enough). ";
text += "A middle button double click fits the zoom of the camera and the right button re-centers the scene.<br><br>";
text += "A left button double click while holding right button pressed defines the camera <i>Revolve Around Point</i>. ";
text += "See the <b>Mouse</b> tab and the documentation web pages for details.<br><br>";
text += "Press <b>Escape</b> to exit the viewer.";
return text;
}
void Viewer::mousePressEvent(QMouseEvent *e)
{
QGLViewer::mousePressEvent(e);
}
void Viewer::mouseReleaseEvent(QMouseEvent *e)
{
QGLViewer::mouseReleaseEvent(e);
}
void Viewer::mouseMoveEvent(QMouseEvent *e)
{
QGLViewer::mouseMoveEvent(e);
}
void Viewer::wheelEvent(QWheelEvent *e)
{
QGLViewer::wheelEvent(e);
}
void Viewer::keyPressEvent(QKeyEvent *e)
{
QGLViewer::keyPressEvent(e);
}