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OpenAL

OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.

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opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • Updated May 17, 2026
  • C#

The Daemon game engine is a multiplatform 3D game engine tailored for arena first-person shooters, delivering 25 years of development above id Tech 3. It is historically based on ioquake3, Wolf:ET and XreaL adding new features, bringing modernization and maintenance.

  • Updated May 20, 2026
  • C++
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