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Contributing to UnityLauncherPro

Thanks for your interest in contributing! Here’s how you can help:

How to Contribute

  1. Open Issue Describe your idea first (if its useful, it might get accepted) OR check existing issues and comment there
  2. Fork the repository
  3. Clone your fork: git clone https://github.com/YOURUSERNAME/UnityLauncherPro.git
  4. Optional: Create a new branch: git checkout -b feature-name
  5. Make your changes
  6. Commit: git commit -m "Add feature XYZ"
  7. Push: git push origin feature-name
  8. Open a Pull Request from your fork

Reporting Bugs

  • Use the Issues tab
  • Include steps to reproduce, screenshots, and error messages

Suggesting Features

  • Open an issue with [Feature] in the title
  • Describe the problem your feature solves
  • Note: Not all features get merged! *i'd like to keep workflows and UI something close to my own preferences (Sorry!), but you can of course make your own forks with additional features!

Code Style & External Libraries

  • Style is not enforced
  • Simple code is good and functions can be as long as they need, to do the task (but can extract commonly used parts/methods into Tools or other helper libraries)
  • Avoid using external packages/nugets/dependencies (to keep this as a small single exe build)
  • Try to keep main features fast (or even improve existing features to make this more lightweight and faster to start etc.)

Need Help?

Feel free to open an issue or post in discussion.


Thanks for contributing!