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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<link href="https://fonts.googleapis.com/css?family=Unica+One&display=swap" rel="stylesheet">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Musical Scales</title>
<link rel="stylesheet" href="./CSS/style.css">
<meta name="viewport" content="width=1200">
</head>
<body>
<audio id="c" src="./sounds/first-one/c.wav"></audio>
<audio id="c#" src="./sounds/first-one/cs.wav"></audio>
<audio id="d" src="./sounds/first-one/d.wav"></audio>
<audio id="d#" src="./sounds/first-one/ds.wav"></audio>
<audio id="e" src="./sounds/first-one/e.wav"></audio>
<audio id="f" src="./sounds/first-one/f.wav"></audio>
<audio id="f#" src="./sounds/first-one/fs.wav"></audio>
<audio id="g" src="./sounds/first-one/g.wav"></audio>
<audio id="g#" src="./sounds/first-one/gs.wav"></audio>
<audio id="a" src="./sounds/first-one/a.wav"></audio>
<audio id="a#" src="./sounds/first-one/as.wav"></audio>
<audio id="b" src="./sounds/first-one/b.wav"></audio>
<audio id="shoot" src="./sounds/first-one/playershoot4.wav"></audio>
<audio id="button-click" src="./sounds/first-one/buttonclick3.wav"></audio>
<audio id="touch-wall-right" src="./sounds/first-one/touchwallright.wav"></audio>
<audio id="touch-wall-left" src="./sounds/first-one/touchwallleft.wav"></audio>
<audio id="wrong-note" src="./sounds/first-one/wrongnote.wav"></audio>
<audio id="collect-all-scale" src="./sounds/first-one/collect-all-scale.wav"></audio>
<audio id="rain" src="./sounds/first-one/Weather, Rain, Medium Rain on Concrete and Metal.mp3"></audio>
<audio id="end-game" src="./sounds/first-one/end-game.wav"></audio>
<script src="./SRC/main.js"></script>
<script src="./SRC/game.js"></script>
<script src="./SRC/player.js"></script>
<script src="./SRC/notes.js"></script>
<script src="./SRC/shoot.js"></script>
<script src="./SRC/data.js"></script>
<!-- <script src="./src/enemy.js"></script> -->
</body>
</html>