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BLOCKIT's godot remake on ubisoft system make sure to use the nativescript1.1 branch for building

  • steps to build
    • cd godot-cpp then scons platform=windows bits=64 generate_bindings=yes target=debug
    • then make sure that in godot-cpp/bin/godot-cpp.windows.debug.64.lib (for target=debug) or appropriate library bindings are generated
    • cd blockit_godot then scons platform=windows target=debug
  • for now target=debug only works
    • may be beacuse of -MDd in SConstruct CCFLAGS
  • research the godot-demo's multiplayer ping
  • research heartstone's architecture
  • Nakama for networking