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Feature Parity: Proof of Concept #1

@znotfireman

Description

@znotfireman

Weep

Feature parity with mechanics from old Welcome To Hell:

  • Box
  • BoxSpawner
  • Button
  • ButtonDeactivator
  • Carryable
  • Checkpoint
  • Conveyor
  • Damager
  • Dialog
  • Dismounter
  • DistanceAnchoring
  • Follower
  • Hidden
  • Interval
  • Laser
  • LaserTurret
  • Launcher
  • LightingChanger
  • LimitActivations
  • MovingTexture (as ScrollingImage and ScrollingTexture)
  • Node
  • OneWay
  • ParticleEmitter
  • PhysicMover
  • PropertyChanger
  • Seat
  • Sequencer
  • Shover
  • SoundPlayer
  • Teleporter
  • TeleporterDestination
  • Tripper
  • Turret
  • TweenMover
  • Vanisher
  • Vine
  • Wind
  • Zipline

Let's go goys! We can defeat the tyrannical EToH! We can do this!

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