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script.js
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195 lines (155 loc) · 4.82 KB
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/* con la estructura mas basica posible */
function randOrd(){
return (0.5 - Math.random());
}
var chars = ['A','∞','C','D','×','⊕','✭', '♥'];
var board = document.getElementById('game-board');
function initBoard(){
// sacados de http://www.danshort.com/HTMLentities/index.php
var charCount = chars.length;
// remove all current cards
board.innerHTML = '';
cards = [];
for (var u = 0; u<2; u++){
chars.sort(randOrd);
for (var i = 0; i < charCount; i++){
var card = document.createElement('li');
card.className = "hidden"; // class names store card id
var back = document.createElement('div');
back.className = 'back';
back.innerHTML = 'Zemoga';
var front = document.createElement('div');
front.className= 'front';
front.innerHTML = chars[i];
card.appendChild(back);
card.appendChild(front);
// add listener
card.addEventListener('click',cardClicked,true);
cards.push(card);
board.appendChild(card);
}
}
}
var limit = "1:30";
var parseLimit = [];
var finalTime = 0;
var currentMin = 0;
var currentSec = 0;
var currentTime = "";
var firstCardClicked = false;
function cardClicked(){
if(!firstCardClicked){
parseLimit = limit.split(":");
finalTime = (parseLimit[0] * 60) + (parseLimit[1] * 1);
beginTimer();
firstCardClicked = true;
}
clickedCards.push(this); // this is card 'li' element
// play show animation
this.className = this.className.replace('hidden','visible');
checkClickedCards();
}
function beginTimer(){
if(currentTime == "00"){
resetGame("lose");
return;
}
if(matched == chars.length){
resetGame("win");
return;
}
finalTime-=1;
currentMin = Math.floor(finalTime / 60);
currentSec = finalTime % 60;
currentSec = (currentSec < 10) ? "0" + currentSec : currentSec;
if(currentMin != 0){
currentTime = "0" + currentMin + ":" + currentSec;
}else{
currentTime = currentSec;
}
document.getElementById("counter").innerHTML = "TIEMPO RESTANTE " + currentTime;
setTimeout("beginTimer()", 1000);
}
var clickedCards = [];
var score = 0;
var cards = [];
var matched = 0;
function getContentByCard(card){
var value;
if(card)
value = card.getElementsByClassName("front")[0].innerHTML;
return value;
}
function resetGame(status){
switch(status){
case "win":
alert("FELICITACIONES\rJuega de nuevo");
break;
case "lose":
alert("PERDISTE\rIntenta de nuevo");
break;
}
removeCards();
matched = 0;
parseLimit = [];
finalTime = 0;
currentMin = 0;
currentSec = 0;
currentTime = "";
firstCardClicked = false;
document.getElementById("counter").innerHTML = "";
}
function removeCards(){
for(var i = cards.length - 1; i > -1; i--){
board.removeChild(board.children[i]);
}
initBoard();
}
function checkClickedCards(){
if (clickedCards.length == 2){
// there are two cards selected
// if cards match
// console.log()
if(getContentByCard(clickedCards[0]) == getContentByCard(clickedCards[1])){
// set cards visible anim
clickedCards[1].className = clickedCards[0].className = clickedCards[0].className + " selected";
score++;
matched++;
clickedCards = [];
} else {
setTimeout(function(){
//if cards dont match
score--;
// re-hide cards anim
for(var c in cards){
if(cards[c].className.indexOf("selected") == -1)
cards[c].className = cards[c].className.replace('visible','hidden');
}
clickedCards = [];
},800);
}
}
}
/* Interface handlers */
document.getElementById("init-button").addEventListener('click',
function(){
document.getElementById('sections-container').style.left = '-640px';
}, false);
document.getElementById("instructions-button").addEventListener('click',
function(){
document.getElementById('sections-container').style.left = '-320px';
}, false);
document.getElementById("score-button").addEventListener('click',
function(){
document.getElementById('sections-container').style.left = '-960px';
}, false);
var backButtons = document.getElementsByClassName('back-button');
for(var i = 0; i < backButtons.length; i++){
backButtons[i].addEventListener('click', function(){
document.getElementById('sections-container').style.left = '0';
}, false);
}
window.addEventListener('load', function(){
window.scrollTo(0,0);
initBoard();
}, false);