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Releases: 96-LB/CustomPortRifts

v2.1.0

09 Apr 17:20
6af778a

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  • Updated code to be compatible with the Patch 1.14.0.

Full Changelog: v2.0.0...v2.1.0

v2.0.0

19 Feb 21:55
e8f2d7d

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⚠️ This release contains breaking changes.

  • Removed the hardcoded version check in favor of an automated version control system.
  • ⚠️ Added Rift of the NecroManager as a dependency.
  • Fixed a bug which caused portrait events to not work properly when using the CustomCounterpartNative portrait.

Full Changelog: v1.2.1...v2.0.0

🧪 v2.0.0-beta

10 Feb 15:41

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🧪 v2.0.0-beta Pre-release
Pre-release

⚠️ This release contains breaking changes.

  • Removed the hardcoded version check in favor of an automated version control system.
  • ⚠️ Added Rift of the NecroManager as a dependency.

Warning

🧪 This is a beta release! Unless you know what you're doing, you should use the latest stable version instead.

Full Changelog: v1.2.1...v2.0.0-beta

v1.2.1

10 Dec 19:17

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Updated game version. Compatible with Patch 1.11.1.

Full Changelog: v1.2.0...v1.2.1

v1.2.0

20 Nov 14:12

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  • Fixes a bug where custom portraits which used manual scaling on some frames could display incorrectly.
  • Fixes a bug where VFX and portrait color events would trigger in practice mode even when Beastmaster was active.

Compatible with Patch 1.10.0.

Full Changelog: v1.1.0...v1.2.0

v1.1.0

14 Nov 12:43

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⚠️ This release contains breaking changes.

  • Adds support for beatmap events to change portraits, portrait color, or background VFX in the middle of a custom chart.
  • Significantly decreases memory usage and load times of all images loaded from the filesystem by the game (custom portraits, particles, and album arts).
  • Fixes a bug where background videos would not display in practice mode when the Beastmaster was disabed.
  • ⚠️ Changed the 'Disable Version Check' configuration option to be a checkbox toggle.

Compatible with Patch 1.10.0.

Full Changelog: v1.0.3...v1.1.0

v1.0.3

30 Oct 20:51

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Updated game version. Compatible with Patch 1.10.0.

Full Changelog: v1.0.2...v1.0.3

v1.0.2

18 Sep 21:13
4244d78

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Updated game version. Compatible with Patch 1.8.0.

Full Changelog: v1.0.1...v1.0.2

v1.0.1

14 Aug 02:33

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Updated game version. Compatible with Patch 1.7.0.

Full Changelog: v1.0.0...v1.0.1

v1.0.0

08 Jul 02:15

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⚠️ This release contains breaking changes.

  • ⚠️ Removes the mod's old functionality entirely in light of custom portraits now being supported by the base game.
  • Adds support for global overrides of portraits in base game levels, either on a per-character or per-track basis
  • Adds reskin toggles for Cadence (Crypt costume) and the NecroDancer (Crypt and Burger costumes).
  • Adds toggles to prevent Beastmaster, Coda, and Shopkeeper from overriding portraits in their respective extra modes.
  • Adds a version check which causes the mod to be automatically disabled when the game updates.

Updated game version. Compatible with Patch 1.6.0.

Full Changelog: v0.2.2...v1.0.0