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Camera factory get cameras should enumerate multiple ps3 eye cameras#176

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searching46dof wants to merge 2 commits intoAIRLegend:devfrom
searching46dof:CameraFactory-getCameras-should-enumerate-multiple-PS3-Eye-cameras
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Camera factory get cameras should enumerate multiple ps3 eye cameras#176
searching46dof wants to merge 2 commits intoAIRLegend:devfrom
searching46dof:CameraFactory-getCameras-should-enumerate-multiple-PS3-Eye-cameras

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@searching46dof
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To handle multiple instances of PS3 eye cameras

…or larger distances.

The symptom is currently losing face tracking at distance of approx 2 meters.
the additional margin of 0.1 * width and 0.1 * height is only effective for short ranges (e.g. less than 1 meters) since the face is relatively large.
For distances up to 2 meters, need additional margins approx 0.2 x width and 0.2 x height since the face is smaller
For distances up to 3 meters , need additional margins approx 0.3 x width and 0.3 x height.
For distances up to 4 meters, need additional margins approx 0.4 x width and 0.4 x height.
Currently CameraFactory::getCameras only enumerates 1 PS3 eye camera and up to 4 OCV cameras.
Should be able to enumerated multiple PS3 eye cameras
@AIRLegend AIRLegend changed the base branch from master to dev September 14, 2022 17:25
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Please revert the changes made to the bounding box as the're also present on the other PR (#177)

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