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feat: Imperial Guard Auxilia #1271
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7b5655e
"Add Imperial Guard auxilia and land-battle combatants
KestasV 30f108f
Added imperial guardsmen
KestasV e088871
Delete Alarm_0.gml
KestasV 503a7a9
Revert "Delete Alarm_0.gml"
KestasV 0e61576
Guardsmen moving fix
KestasV 13ba261
Update Alarm_0.gml
KestasV 3aae05f
Update README.md
KestasV 061eee1
Updated to latest main version
KestasV 17f016b
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV 4c9c92c
Update Alarm_3.gml
KestasV e003911
Added Imperial Guard rercruitment button
KestasV 165cc1a
Made a differnet pipeline for guardsmen
KestasV 24f75fd
Merge branch 'Adeptus-Dominus:main' into main
KestasV 1c1fb01
Fixed the health issue to guardsmen, added bolt on for guardsmen spaw…
KestasV 73e7f14
Merge branch 'Adeptus-Dominus:main' into main
KestasV e2e73cb
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV e08eeb5
Merge branch 'Adeptus-Dominus:main' into main
KestasV c9452d6
Added Guardsmen Squads
KestasV 448d2bc
Fixed issues with single unit guardsmen and their spawning
KestasV 70a5084
New update fixes guardsmen spawning and adds guard filter
KestasV 065dcbd
Fixed filter for guardsmen. Now you can filter them out from your ent…
KestasV 76b9dec
Merge branch 'Adeptus-Dominus:main' into main
KestasV 7dc1187
Added diplomacy with Sector Governor on behalf of guardsmen, fixed so…
KestasV 26d1a80
Working Alpha of Guard mod
KestasV 3cf329e
Merge branch 'Adeptus-Dominus:main' into main
KestasV 9461b7e
Fixed guardsmen doing no damage (woops)
KestasV 5560920
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV 956c5de
Fixed the issue of your guardsmen not arriving via trade
KestasV f8957dd
Marked code as Obsolete, fixed guard splash damage, edited cover system
KestasV f7660a7
Added base guardsman portrait
KestasV 5cf6a95
Fixed issue where the Guard fired weaponry all at once
KestasV b1147c1
Added Space Hulk fix, Guardsman DOOM acc mechanics and new Company sc…
KestasV 6db173b
Merge branch 'Adeptus-Dominus:main' into main
KestasV 866e4ea
Reduced the damage to the Lasguns to match that of the Elite Cultists
KestasV 2989178
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV a486f61
Merge branch 'Adeptus-Dominus:main' into main
KestasV 6a81d2f
Added loads of fixes. New combat log mechanics based on health damage…
KestasV d9e4885
Added Guard Sarge, more flavor txt and Removed undefined targ_planet …
KestasV 1df4bbc
Balanced Guard Sarge, added temp portrait
KestasV d677fb9
Guard combat bug fix, added Chimera, balanced sarge, fixed bug and ot…
KestasV 2180f0d
Changed Lasgun Spli 2 to Spli 1
KestasV e4899b4
Update scr_player_ship_functions.gml
KestasV b9a786d
Merge branch 'main' into main
KestasV e87e7e6
Rebalanced Space Hulk strip/tow rewards and updated Auxilia recruitme…
KestasV 7121b09
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV 00f6836
Fixed enemy attacks reporting casualties they did not cause in the co…
KestasV 475f079
Preesync Alignment
KestasV f3bd246
Merge branch 'Adeptus-Dominus:main' into main
KestasV 9c5740a
Buyable Leman Russ from the Mechanicus; fix Guardsman levy cost
KestasV eab0945
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV dd2f370
Update scr_trade.gml
KestasV e146e2a
fix: Chimeras and Leman Russ despawning after battle and on save load…
KestasV b22a685
fix: NaN crash from fleet movement divide-by-zero at zero ETA
KestasV ddcd776
Combat improvements
KestasV 3c17e5a
Implemented Tavish's Scrollable log
KestasV 6cc1173
Implement Tavish's Combat changes/experimental changes
KestasV 8d6b207
Added... too much to describe..
KestasV 8a1fa4f
Kill consolidation fix
KestasV d93c60e
Merging with upstream
KestasV b966f82
Fix dropped loop initializers from the upstream merge
KestasV 9be3199
Crash fix.
KestasV 15c9145
Fix build-menu crash from half-initialised obj_temp_build + Recruit G…
KestasV c7d21e7
Fix fleet ETA ignoring warp lanes on actual travel
KestasV 7f7f5ca
Fix obj_controller NaN-coordinate crash on room change
KestasV ef73a75
Fixes planet heretic/traitor forces being unbeatable
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P2: ballistic_skill multiplier set to 6 for guardsman and guard_sergeant, a significant outlier from surrounding units (commonly 1–4) that may cause unintended hit-rate scaling. Validate whether this matches the intended stat-system range.
Prompt for AI agents