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7b5655e
"Add Imperial Guard auxilia and land-battle combatants
KestasV Jun 16, 2026
30f108f
Added imperial guardsmen
KestasV Jun 17, 2026
e088871
Delete Alarm_0.gml
KestasV Jun 17, 2026
503a7a9
Revert "Delete Alarm_0.gml"
KestasV Jun 17, 2026
0e61576
Guardsmen moving fix
KestasV Jun 17, 2026
13ba261
Update Alarm_0.gml
KestasV Jun 17, 2026
3aae05f
Update README.md
KestasV Jun 17, 2026
061eee1
Updated to latest main version
KestasV Jun 17, 2026
17f016b
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV Jun 18, 2026
4c9c92c
Update Alarm_3.gml
KestasV Jun 18, 2026
e003911
Added Imperial Guard rercruitment button
KestasV Jun 18, 2026
165cc1a
Made a differnet pipeline for guardsmen
KestasV Jun 18, 2026
24f75fd
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 18, 2026
1c1fb01
Fixed the health issue to guardsmen, added bolt on for guardsmen spaw…
KestasV Jun 19, 2026
73e7f14
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 19, 2026
e2e73cb
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV Jun 19, 2026
e08eeb5
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 20, 2026
c9452d6
Added Guardsmen Squads
KestasV Jun 20, 2026
448d2bc
Fixed issues with single unit guardsmen and their spawning
KestasV Jun 20, 2026
70a5084
New update fixes guardsmen spawning and adds guard filter
KestasV Jun 21, 2026
065dcbd
Fixed filter for guardsmen. Now you can filter them out from your ent…
KestasV Jun 21, 2026
76b9dec
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 21, 2026
7dc1187
Added diplomacy with Sector Governor on behalf of guardsmen, fixed so…
KestasV Jun 21, 2026
26d1a80
Working Alpha of Guard mod
KestasV Jun 21, 2026
3cf329e
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 22, 2026
9461b7e
Fixed guardsmen doing no damage (woops)
KestasV Jun 22, 2026
5560920
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV Jun 22, 2026
956c5de
Fixed the issue of your guardsmen not arriving via trade
KestasV Jun 22, 2026
f8957dd
Marked code as Obsolete, fixed guard splash damage, edited cover system
KestasV Jun 22, 2026
f7660a7
Added base guardsman portrait
KestasV Jun 22, 2026
5cf6a95
Fixed issue where the Guard fired weaponry all at once
KestasV Jun 22, 2026
b1147c1
Added Space Hulk fix, Guardsman DOOM acc mechanics and new Company sc…
KestasV Jun 23, 2026
6db173b
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 23, 2026
866e4ea
Reduced the damage to the Lasguns to match that of the Elite Cultists
KestasV Jun 23, 2026
2989178
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV Jun 23, 2026
a486f61
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 23, 2026
6a81d2f
Added loads of fixes. New combat log mechanics based on health damage…
KestasV Jun 23, 2026
d9e4885
Added Guard Sarge, more flavor txt and Removed undefined targ_planet …
KestasV Jun 23, 2026
1df4bbc
Balanced Guard Sarge, added temp portrait
KestasV Jun 23, 2026
d677fb9
Guard combat bug fix, added Chimera, balanced sarge, fixed bug and ot…
KestasV Jun 24, 2026
2180f0d
Changed Lasgun Spli 2 to Spli 1
KestasV Jun 24, 2026
e4899b4
Update scr_player_ship_functions.gml
KestasV Jun 25, 2026
b9a786d
Merge branch 'main' into main
KestasV Jun 25, 2026
e87e7e6
Rebalanced Space Hulk strip/tow rewards and updated Auxilia recruitme…
KestasV Jun 25, 2026
7121b09
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV Jun 25, 2026
00f6836
Fixed enemy attacks reporting casualties they did not cause in the co…
KestasV Jun 25, 2026
475f079
Preesync Alignment
KestasV Jun 25, 2026
f3bd246
Merge branch 'Adeptus-Dominus:main' into main
KestasV Jun 25, 2026
9c5740a
Buyable Leman Russ from the Mechanicus; fix Guardsman levy cost
KestasV Jun 25, 2026
eab0945
Merge branch 'main' of https://github.com/KestasV/ChapterMaster-Imper…
KestasV Jun 25, 2026
dd2f370
Update scr_trade.gml
KestasV Jun 25, 2026
e146e2a
fix: Chimeras and Leman Russ despawning after battle and on save load…
KestasV Jun 25, 2026
b22a685
fix: NaN crash from fleet movement divide-by-zero at zero ETA
KestasV Jun 26, 2026
ddcd776
Combat improvements
KestasV Jun 26, 2026
3c17e5a
Implemented Tavish's Scrollable log
KestasV Jun 26, 2026
6cc1173
Implement Tavish's Combat changes/experimental changes
KestasV Jun 26, 2026
8d6b207
Added... too much to describe..
KestasV Jun 29, 2026
8a1fa4f
Kill consolidation fix
KestasV Jun 29, 2026
d93c60e
Merging with upstream
KestasV Jun 29, 2026
b966f82
Fix dropped loop initializers from the upstream merge
KestasV Jun 29, 2026
9be3199
Crash fix.
KestasV Jun 29, 2026
15c9145
Fix build-menu crash from half-initialised obj_temp_build + Recruit G…
KestasV Jun 29, 2026
c7d21e7
Fix fleet ETA ignoring warp lanes on actual travel
KestasV Jun 29, 2026
7f7f5ca
Fix obj_controller NaN-coordinate crash on room change
KestasV Jun 29, 2026
ef73a75
Fixes planet heretic/traitor forces being unbeatable
KestasV Jun 30, 2026
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6 changes: 5 additions & 1 deletion ChapterMaster.yyp
Original file line number Diff line number Diff line change
Expand Up @@ -522,6 +522,10 @@
{"$GMIncludedFile":"","%Name":"purge8.png","CopyToMask":-1,"filePath":"datafiles/images/ui","name":"purge8.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"raid1.png","CopyToMask":-1,"filePath":"datafiles/images/ui","name":"raid1.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"resources.png","CopyToMask":-1,"filePath":"datafiles/images/ui","name":"resources.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"guardsman.png","CopyToMask":-1,"filePath":"datafiles/images/units","name":"guardsman.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"Guardsman.png","CopyToMask":-1,"filePath":"datafiles/images/units","name":"Guardsman.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"sarge.png","CopyToMask":-1,"filePath":"datafiles/images/units","name":"sarge.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"Sarge.png","CopyToMask":-1,"filePath":"datafiles/images/units","name":"Sarge.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"chapter_advantages.json","CopyToMask":-1,"filePath":"datafiles/main","name":"chapter_advantages.json","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"chapter_disadvantages.json","CopyToMask":-1,"filePath":"datafiles/main","name":"chapter_disadvantages.json","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
{"$GMIncludedFile":"","%Name":"pauldron.png","CopyToMask":-1,"filePath":"datafiles/main/chapter_symbols/darkangels","name":"pauldron.png","resourceType":"GMIncludedFile","resourceVersion":"2.0",},
Expand Down Expand Up @@ -604,7 +608,7 @@
"isEcma":false,
"LibraryEmitters":[],
"MetaData":{
"IDEVersion":"2024.1400.5.1065",
"IDEVersion":"2026.0.0.16",
},
"name":"ChapterMaster",
"resources":[
Expand Down
31 changes: 31 additions & 0 deletions datafiles/data/armour.json
Original file line number Diff line number Diff line change
Expand Up @@ -172,6 +172,37 @@
},
"description": "This armour is used by T'au fire warriors."
},
"Flak Armour": {
"abbreviation": "FlkArm",
"armour_value": {
"artifact": 12,
"master_crafted": 11,
"standard": 10
},
"damage_resistance_mod": {
"artifact": 0,
"master_crafted": 0,
"standard": 0
},
"description": "A simple flak jacket of ablative plates and ballistic weave, the standard protection of the Astra Militarum rank and file. It turns aside shrapnel and glancing hits but offers little against a determined blow.",
"hp_mod": {
"artifact": 0,
"master_crafted": 0,
"standard": 0
},
"melee_mod": {
"artifact": 0,
"master_crafted": 0,
"standard": 0
},
"ranged_mod": {
"artifact": 10,
"master_crafted": 8,
"standard": 5
},
"renegade_buy": true,
"value": 2
},
"Light Power Armour": {
"abbreviation": "LPwrArm",
"armour_value": {
Expand Down
1 change: 1 addition & 0 deletions datafiles/data/gear.json
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,7 @@
"Gene Pod Incubator": {
"abbreviation": "GenePod",
"description": "Required to house gene slaves in order to generate new gene seed for the chapter.",
"tags":["no_equip"],
"value": 20
},
"Iron Halo": {
Expand Down
216 changes: 216 additions & 0 deletions datafiles/data/unit_stats.json
Original file line number Diff line number Diff line change
Expand Up @@ -581,6 +581,222 @@
1
]
},
"guard_squad": {
"ballistic_skill": [
25,
1
],
"base_group": "human",
"charisma": [
15,
1
],
"constitution": [
28,
1,
"max"
],
"dexterity": [
20,
1
],
"intelligence": [
15,
1
],
"luck": 5,
"piety": [
25,
1
],
"religion": "imperial_cult",
"start_gear": {
"armour": "Flak Armour",
"gear": "",
"mobi": "",
"wep1": "Lasgun",
"wep2": "Bayonet"
},
"strength": [
20,
1
],
"technology": [
10,
1
],
"title": "Guard Squad",
"weapon_skill": [
15,
1
],
"wisdom": [
15,
1
]
},
"guardsman": {
"ballistic_skill": [
25,
6

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P2: ballistic_skill multiplier set to 6 for guardsman and guard_sergeant, a significant outlier from surrounding units (commonly 1–4) that may cause unintended hit-rate scaling. Validate whether this matches the intended stat-system range.

Prompt for AI agents
Check if this issue is valid — if so, understand the root cause and fix it. At datafiles/data/unit_stats.json, line 641:

<comment>ballistic_skill multiplier set to 6 for guardsman and guard_sergeant, a significant outlier from surrounding units (commonly 1–4) that may cause unintended hit-rate scaling. Validate whether this matches the intended stat-system range.</comment>

<file context>
@@ -638,7 +638,7 @@
         "ballistic_skill": [
             25,
-            1
+            6
         ],
         "base_group": "human",
</file context>

],
"base_group": "human",
"charisma": [
15,
1
],
"constitution": [
28,
1,
"max"
],
"dexterity": [
20,
1
],
"intelligence": [
15,
1
],
"luck": 5,
"piety": [
25,
1
],
"religion": "imperial_cult",
"start_gear": {
"armour": "Flak Armour",
"gear": "",
"mobi": "",
"wep1": "Lasgun",
"wep2": "Bayonet"
},
"strength": [
20,
1
],
"technology": [
10,
1
],
"title": "Guardsman",
"weapon_skill": [
15,
1
],
"wisdom": [
15,
1
]
},
"heavy_weapons_team": {
"ballistic_skill": [
28,
4
],
"base_group": "human",
"charisma": [
15,
1
],
"constitution": [
28,
1,
"max"
],
"dexterity": [
20,
1
],
"intelligence": [
15,
1
],
"luck": 5,
"piety": [
25,
1
],
"religion": "imperial_cult",
"start_gear": {
"armour": "Flak Armour",
"gear": "",
"mobi": "",
"wep1": "Heavy Bolter",
"wep2": ""
},
"strength": [
22,
1
],
"technology": [
10,
1
],
"title": "Heavy Weapons Team",
"weapon_skill": [
15,
1
],
"wisdom": [
15,
1
]
},
"guard_sergeant": {
"ballistic_skill": [
20,
6
],
"base_group": "human",
"charisma": [
18,
1
],
"constitution": [
34,
1,
"max"
],
"dexterity": [
24,
1
],
"intelligence": [
18,
1
],
"luck": 6,
"piety": [
30,
1
],
"religion": "imperial_cult",
"start_gear": {
"armour": "Flak Armour",
"gear": "",
"mobi": "",
"wep1": "Guard Chainsword",
"wep2": "Laspistol"
},
"strength": [
24,
1
],
"technology": [
12,
1
],
"title": "Guard Sergeant",
"weapon_skill": [
18,
1
],
"wisdom": [
18,
1
]
},
"skitarii": {
"ballistic_skill": [
20,
Expand Down
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