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- Added native Windows, Linux, macOS for Electron applications. - Integrated N-API functions to create, show, hide, and destroy the overlay window. - Updated SteamOverlay class to support Windows overlay, including frame capture and event handling. - Enhanced debug logging capabilities for easier troubleshooting. - Ensured compatibility with existing Electron applications and maintained cross-platform support.
3 tasks
…erlay to use OpenGL on Windows - Deleted the native DirectX 11 overlay implementation from windows-overlay.cpp. - Updated SteamOverlay.ts to reflect the change from DirectX 11 to OpenGL for Windows. - Adjusted comments and documentation to align with the new rendering approach. - Ensured compatibility with existing Electron integration while maintaining cross-platform support.
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Description
Experimental support for in game overlay for electron based apps with crossplatfrom support.
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