My Portfolio Site : https://bryanbachelet.github.io/
My Linkedin : https://www.linkedin.com/in/bryan-bachelet-05b855146/
I'm a Game Designer and a Game Programmer. I'm currently studying Game Programming at ISART DIGITAL Paris.
Skills :
- Language : C, C++, C#, Python
- Game Engine : Unity / Unreal Engine 4 & 5
- Tools : Visual Studio, Visual Studio Code, Rider
- Rendering : OpenGL (Legacy and Modern), Raylib, Vulkan
- Libraries : GLM, ImGUI, FMOD, Assimp, PhysX
- Versionning : Git (GitHub and GitLab), Perforce (P4V)
- Programming concepts : Prototypage, Multithreading, Scripting, Interfacing C++/Python, Animation Programming, Networking client-server, VR, IA (Behavior Tree)

