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Configuration

AliHaine edited this page Sep 18, 2025 · 12 revisions
Config

This is the default configuration for the BlockBuster plugin.
Customize it to adjust the block buster behavior, speed, size, drops, and restrictions.


🔹 Main Settings

Option Default Description
block_buster BEACON The block used as the buster.
block_buster_name "&eBulChunkBuster" Display name of the block buster.
block_buster_lore ["line"] Lore displayed on the block buster item.
block_buster_check_all true If true, the buster only activates when the placed block matches the block_buster material and name. If false, it checks ONLY material.
block_buster_sneak_confirmation false If true, the player must sneak while placing the buster block
block_buster_chat_confirmation true If true, the player must confirmation in chat to run the buster block

🔹 Buster Mechanics

Option Default Description
buster_speed 1 Speed at which the buster breaks blocks (in seconds, 1 is the minimum).
buster_size 4 Number of layers the buster will affect. Each layer is a full 16×16 block area in the chunk.
buster_sound EXPLODE Sound played when buster execution.
buster_effect EXPLOSION_HUGE Particle effect when buster execution.
destroy_block_after_use true Destroy the placed buster block after placed.
chance_to_drop_destroyed_block 10.0 Percent chance the block drops as item (set 0 to disable, max 100).

🔹 Blacklists

Option Default Description
black_list_materials [bedrock, spawner, chest] Blocks that will never be destroyed.
black_list_worlds [event, exampleNameWorld] Worlds where the buster is disabled.

🔹 Miscellaneous

Option Default Description
cooldown_for_each_use 10 Cooldown in seconds before the buster can be used again.
server_y_min 0 Minimum Y level the buster will affect.
disable_flowing_in_busted_chunk false Disable liquids from flowing in busted chunk
server_flow_materials [WATER, LAVA, STATIONARY_WATER, STATIONARY_LAVA] List of materials considered as liquids

Notes

  • Material names must match Spigot enum names of your server version (Material.BEDROCK, Material.STONE, etc.). (may be different depending on the server version)
  • Sounds and effects use Bukkit enum names of your server version (Sound.EXPLODE, Effect.EXPLOSION_HUGE). (may be different depending on the server version)
  • The cooldown exists only to prevent players from intentionally spamming busters. It is not persistent and will reset on server restart or similar events.

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