This repository was archived by the owner on Oct 11, 2025. It is now read-only.
✨ Highlights
- shaderlib: Added a
rotateUVfunction tocommon.gdshaderinc - Add
STEPSuniform to get the number of steps directly in the shader code
// ...
//!steps 5
uniform int STEP;
uniform int STEPS;
void fragment() {
if (STEP == STEPS-1) {
// ...
}
}