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NeoPortals

See-through nether portals with real-time cross-dimensional terrain rendering and seamless teleportation for NeoForge 26.1.x.

Features

  • See-through portals — real terrain from the destination dimension rendered through portals using stencil-based rendering
  • Seamless teleportation — instant portal crossing with no loading screen (5-10ms)
  • Bidirectional rendering — see through portals from both sides (overworld and nether)
  • Projectile pass-through — arrows, ender pearls, and other projectiles cross portals
  • Bidirectional breaking — breaking a portal on one side removes the linked portal too
  • Adaptive performance — server-side performance monitor scales chunk loading under load
  • Mod compatibility — runtime detection and compat for Sodium, Entity Culling, Iris, Create, Xaero's, Distant Horizons

Commands

All debug commands are under /neoportals:

Command Description
/neoportals status Portal count, link count, detected compat mods
/neoportals portals List all registered portals with positions
/neoportals links List all active links with readiness state
/neoportals chunks Remote chunk cache statistics
/neoportals compat Detected mod compatibility status
/neoportals reload Force portal re-scan near the player
/neoportals breaknearby [radius] Break all portals within radius (default 64, both sides)

Requirements

  • Minecraft 26.1.x
  • NeoForge 26.1+
  • Java 25

Building

./gradlew build

The built jar will be at build/libs/neoportals-<version>.jar.

License

MIT

About

NeoPortals — see-through nether portals with instant teleportation for NeoForge 26.1.x

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