Releases: D-Generation-S/Samory
Releases · D-Generation-S/Samory
Release list
Release 0.20.4
Release 0.20.3
Release 0.20.2
Release 0.20.1
Release 0.20.0
What's inside
- New matching card animation
- New game state system
- New input handling
- AI Behavior support
- Special event box
- Godot 4.7
What's Changed
- feat: extend matching card effect by @XanatosX in #200
- feat: add AI personalities by @XanatosX in #201
- fix: card crash if cards getting hidden by @XanatosX in #203
- fix: janky animations by @XanatosX in #204
- feat add new ai behavior node by @XanatosX in #205
- feat: update to godot 4.7 by @XanatosX in #202
- refactor: improve game node structure by @XanatosX in #206
- fix: AI getting stuck at last matching cards by @XanatosX in #207
- feat: option to disable matching card animation by @XanatosX in #208
- fix: replay game button not working correctly by @XanatosX in #209
- feat: improve new card animation by @XanatosX in #210
- feat: add special event box by @XanatosX in #211
- feat: extract mouse interaction by @XanatosX in #212
- refactor: remove point class by @XanatosX in #213
- refactor: rework keyboard input system by @XanatosX in #214
- refactor: replace threads with coroutines by @XanatosX in #215
- fix: broken AI action by @XanatosX in #216
Important Notice
- As this update brings a lot of changes in the game logic, the experimental multiplayer feature is disabled for now. I will enable it again as soon as I fixed all the sync issues.
Full Changelog: 0.19.8...0.20.0
Release Version 0.19.8
Release Version 0.19.7
Release Version 0.19.6
Release Version 0.19.5
Release Version 0.19.4
What's Changed
- docs: update to version 0.19.0 by @XanatosX in #178
- fix: crash if loading image fails by @XanatosX in #179
- feat: improve game loading time by @XanatosX in #180
- fix: in game esc menu not closing by @XanatosX in #181
- feat: add burn sound for falling cards by @XanatosX in #182
Full Changelog: 0.19.3...0.19.4