A high-quality analog saturation VST3/AU/LV2 plugin with multiple distortion models. Open sourced in October 2025.
- Multiple analog saturation models:
- Tube (12AX7 vacuum tube warmth and harmonics)
- Transistor (solid-state edge and grit)
- Transformer (iron core saturation)
- Tape (magnetic tape compression)
- Diode (asymmetric clipping)
- Germanium (vintage transistor warmth)
- FET (field-effect transistor smoothness)
- Op-Amp (operational amplifier precision)
- Fuzz (extreme distortion)
- Ribbon (ribbon mic saturation)
- Advanced features:
- Mid-side processing
- Cabinet simulation (10 models)
- Noise gate
- Output limiter
- Auto-gain compensation
- Multi-stage processing chain
- High-quality oversampling (up to 4x)
- Professional analog-modeled UI
- Full automation support
- 50+ factory presets
Windows users: You may see a SmartScreen warning when running Spice FX. This is because the software is not digitally signed (code signing certificates are expensive). The software is safe - see WINDOWS_SECURITY_NOTICE.md for details and verification instructions.
- Download
Spice-Windows.zipand the corresponding-checksums.txtfile - Verify the download integrity using the checksums (see security notice)
- Extract the ZIP file
- Copy the VST3 folder to
C:\Program Files\Common Files\VST3 - Run the standalone exe from any location
- Download
Spice-macOS.dmg - Open the DMG and drag the plugins to your plugin folders:
- VST3:
/Library/Audio/Plug-Ins/VST3 - AU:
/Library/Audio/Plug-Ins/Components - Standalone:
/Applications
- VST3:
- Download the appropriate version for your distribution
- Extract the archive
- Copy the plugins to:
- VST3:
~/.vst3or/usr/lib/vst3 - LV2:
~/.lv2or/usr/lib/lv2 - Standalone: Run from any location
- VST3:
- C++17 or later
- CMake 3.15 or later
- JUCE 8.0.8
- Platform-specific build tools:
- Windows: Visual Studio 2022
- macOS: Xcode
- Linux: GCC/Clang, GTK3 development headers
# Clone with submodules
git clone --recursive https://github.com/DatanoiseTV/spice-oss.git
cd spice-prod
# Configure and build
cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --config Release
# The built plugins will be in:
# build/Spice_artefacts/Release/