How to Files can be found in each folder.
Google Sheets Converter: grabs data from the Google sheet and converts it into a rough format to be inserted into the game. Image Collecter: Grabs iamges from the mons folder and sorts out the front & back sprites and assigns them their ID's. Image Slicer: Slices Bigger images up into smaller ones, you can select your size by editing the Master.py
PokeScape Helper files for the GBA-Based project.
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Download the latest files from The Google Sheets.
- While on the sheet you wish to download (e.g. "Evolution")
- Click on File
- Hover-over Download
- Click on Tab-separated values (.tsv, current sheet)
- While on the sheet you wish to download (e.g. "Evolution")
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Download and install the latest Node.js.
- Make sure the node command is able to be used in the command prompt.
- This will be required for the convertors.
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Download and install the latest Python 3.7+
- This will be required for the convertors.
- Requires the modules: pathlib, os, pillow, sys, shutil.
- If not installed, open the Command prompt and type:
pip install (module)
- If not installed, open the Command prompt and type:
-
Download and install your preferred Git client such as:
- Sourcetree
- Git for Windows
- Some IDEs like Eclipse, Visual Studio, etc have built-in ones.
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EkansConvert:
- Place the PokeScape sheet files in the 'tsv folder'.
- Run EkansConvert.py until it's done.
- Auto-loads pokescape_convert.js
- Requires Node.js and Python.
- The outputs should be placed 'scripts output'.
-
ImageSplicer
- Load the proper images to splice in the root folder of the script.
- Edit spriteType in SpriteSplicer - Master.py to the sprite type used. (See comments)
- Load, and the sprites should be in the Output folder.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.