DuskByte is a modern Minecraft utility client built on Fabric with a focus on Crystal PvP and an advanced rendering system. Features a modular architecture with extensive customization options.
- Combat Modules — KillAura, CrystalAura, AutoTotem, Surround, Criticals, Hitboxes, TriggerBot, AutoWeapon, and more
- Movement Modules — ElytraFly, Velocity, NoSlow, Phase, Scaffold, Spider, AirJump, and more
- Player Modules — AntiAFK, AutoEat, AutoFish, AutoTool, ChatSuffix, InvManager, and more
- Render Modules — ESP, Tracers, NameTags, Chams, Breadcrumbs, Zoom, Fullbright, NoRender, and more
- Misc Modules — Timer, AntiSpam, AutoReconnect
- Custom GUI — Material Design 3 themed panel UI with full Chinese localization
- Lumin Graphics System — Custom rendering pipeline with TTF font support, blur effects, and shader backgrounds
- Black Hole / Minecraft Blocks / Planet / Nebula / Cyber Fuji
- Powered by GLSL shaders (Shadertoy-compatible)
# Build the mod
./gradlew build
# Run client
./gradlew runClientThis project is distributed under a multi-license model:
- Project Core: Licensed under the Apache License 2.0.
- Graphics: The core rendering components (located in
src/main/java/com/github/duskbyte/graphics/) are licensed under the MIT License.
Copyright © 2026 DuskByteDevelopment.
