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Synthetic Heart Take II#1948

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AutumnalModding wants to merge 7 commits into
HardLightSector:masterfrom
AutumnalModding:SyntheticHeart
Open

Synthetic Heart Take II#1948
AutumnalModding wants to merge 7 commits into
HardLightSector:masterfrom
AutumnalModding:SyntheticHeart

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@AutumnalModding

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About the PR

Adds a Synthetic Heart trait that replaces your heart with OrganSynthHeart. Works the same way an actual of said heart would.

This PR was recreated because GitHub is a stable platform

Why / Balance

This trait is quite powerful, so I've opted to make it cost a huge 16 points - meaning you HAVE to take some downsides if you want it.

There also aren't really many ways to play a biomechanical/synthetic/etc character with non-insignificant mechanical changes other than playing a Protogen, IPC, or Synth - and each of these have their own specific appearances that mean they may not be suited for everyone.

Technical details

How to test

Pick the trait, spawn in, and bang stick 200dmg yourself.
Use a bruizine injector and see that it heals you anyway.

Spawn in a Synth, remove BlockInjectionComponent, and yoink their nanites.
Inject them into a character with the trait, and notice that it heals them.

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Breaking changes

Changelog

🆑 Illumos

  • add: Synthetic Heart trait.

@GravastarDragon

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all I'm gonna say about this, is that I feel it to be too powerful to be a trait selectable on any species... I'll hold my tongue on exact criticisms unless asked.

@TeliaRS643

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The amount of people who are going to be torn up by combat mechanites is IMMENSE.

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3 participants