feat/fix: Space dragon devour action refactor#2025
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About the PR
Fixes the devour action for space dragons so that devoured walls are actually deleted on after the action, preventing issues with occlusion being placed inside the dragon and preventing vision, plus a million walls popping up wherever their body is cut open
Why / Balance
Bugfix
Technical details
Replaces the entity filter for creatures from
HumanoidAppearanceComponentwithMobStateComponentinstead to filter all potentially edible creatures to be inserted into the stomach, with any other entity able to be devoured (some wall structures) are queued for deletion as intended. Healing(ichor) is injected no matter what is eaten, and whether it's immediately deleted or moved to stomach.How to test
Control a space dragon -> use the devour action on some walls -> see that you're still given ichor as appropriate, and that the entity isn't placed inside the stomach container.
Changelog
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