🎓 I'm a 21-year-old Computer Engineering student at Ganpat University, Gujarat, India. Passionate about building software that blends creativity, logic, and real-world utility. from games, APIs and Neural Networks to full-stack web apps and automation systems, I love turning ideas into systems.
I treat code as both art and architecture, following Leonardo da Vinci’s principle of mastering across disciplines.
- 💻 Skilled in C, Python, and TypeScript, with deep experience in full-stack web development, API design, and game mechanics.
- 🧩 Experienced with modern frameworks like Next.js, React, Node.js, and Flask.
- 🧠 Curious about LLM integrations, DevOps automation, and System Design.
- 🎮 Love building visually engaging or technically deep projects — from games to neural nets
- 🚀 Prefer learning by building everything from scratch
- Languages: C, C++, Python, TypeScript, JavaScript, Java, SQL
- Frontend: Next.js 14, React, Tailwind CSS
- Backend: Node.js, Express.js, Flask, NextAuth.js
- Databases: PostgreSQL, MongoDB, SQLite, MySQL
- DevOps / Tools: Docker, Git, Vercel, Render, Postman
- AI / Data: NumPy, Pandas, Matplotlib, LLM APIs, Prompt Engineering
- GameDev: Pygame-CE
- Concepts: OOP, OAuth 2.0, API agents, System Design
- ⚙️ LLM-powered API architecture and agent frameworks
- 🧠 System Design principles and architecture patterns
- 📊 Data handling in Python (NumPy, Pandas, Matplotlib)
- 🧩 Data Structures & Algorithms (DSA) with a focus on practical applications
- 🧠 DevOps (Docker pipelines, deployment automation)
Python · NumPy · Pandas
A fully modular multilayer neural network implemented without any ML frameworks.
Includes forward/backprop, He initialization, softmax CE loss, training loops, evaluation utilities.
Python · Pygame CE · OOP Game Architecture
A Flappy Bird–inspired arcade game where you play as a ghost navigating obstacles in the sky — complete with dynamic physics, parallax backgrounds, and pixel-perfect collisions.
- Smooth gravity, velocity & damping-based movement
- Interactive splash screen.
- Procedurally generated obstacles with recycling
- Custom .env configuration for physics & gameplay
- 60 FPS optimized loop
Key insight: Merging physics simulation with game-state architecture for smooth gameplay flow.
Python · Google Gemini · API Boilerplate
A flexible, ready-to-use API framework for interacting with LLMs like Gemini (OpenAI support coming soon).
- Secure .env-based key management
- Auto-save of all prompt/response JSON
- Easily extensible to multiple model providers
Use case: Accelerates LLM integration into apps — just focus on your prompts, not boilerplate.
Next.js 14 · TypeScript · MongoDB · NextAuth.js · Tailwind CSS
SSR, secure Google OAuth, role-based access, Markdown editor, responsive UI
🚀 5× performance boost via DB optimization & indexing
GitHub
Node.js · Express · PostgreSQL · EJS
Google login, book metadata auto-fetch, search & CRUD
GitHub
- 💻 GitHub
- 📄 Resume (PDF)
Curious. Creative. Consistent.
Always building. Always learning.


