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I did not expect mouse inputs to be accepted in the tui and when I clicked the window to switch focus it immediately played a new song. I think it would be nice to have a mode where mouse inputs are not accepted.
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Owner
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Nice changes, thank you! I'll merge it tomorrow when I wake up. Why did you call it Greybeard mode tho? I have never heard of that term before |
Contributor
Author
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It is a reference to the old men in the computer world that love their old ways, and you'd have to be pretty old at this point to be used to a computer without a mouse |
Owner
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@all-contributors add @benalleng for code |
Contributor
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I've put up a pull request to add @benalleng! 🎉 |
LargeModGames
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Apr 2, 2026
Adds @benalleng as a contributor for code. This was requested by LargeModGames [in this comment](#200 (comment)) [skip ci]
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I did not expect mouse inputs to be accepted in the tui and when I clicked the window to switch focus it immediately played a new song. I think it would be nice to have a mode where mouse inputs are not accepted.
Summary
Add a new setting in behaviors to disable mouse inputs entirely
Testing
ran formatting linting and testing before commiting
Additional notes
Also added a display change such that when this mode is active the UI does not show "Click" as the open settings hint but instead just stringifies the current open setting keybind. The second commit tries to simplify some of the settings display code for help and settings there further but that is more opinionated as it removes "Click" all together. happy to talk more about whether to include that commit or not.