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TSA-Video-Game

Video Game Design

Login page (GUI) Play button (art created, no implemented) Control button (art created, no implemented) Credits button (art created, no implemented) Our names Circular thing on the side (will be the spaceship) Background will be animated?

Demonstration Video Tutorial of the game Show the game being played for at least one level show code, scripts, files, and game engine used to create the game Can’t be bigger than 5 mins Can’t include any identification expect team identification number

Player Mechanics: Starts of w gun (TBD) but progressively upgrades Must move left and right (may be multidirectional) Has health, multiple lives 3 lives

Enemy Rewards (after player clears the screen): Power ups Regen Strength boost

Themes: First level is water themed Second level is zombies Third level is fire Location of the final boss

Characters: Blue Angel created Purpose: guide player/commentate?? Red Devil Purpose:

Gameplay: 3 levels (3 waves between each), 3 waves between boss fights, kraken image Bumma is boss, only permanent upgrades include health and damage, no other upgrades Random number of each enemy but is balanced (less tanky en emies)

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