add support for anisotropic values of the flow3D_smooth#1408
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yuriyzubov wants to merge 1 commit intoMouseLand:mainfrom
Open
add support for anisotropic values of the flow3D_smooth#1408yuriyzubov wants to merge 1 commit intoMouseLand:mainfrom
yuriyzubov wants to merge 1 commit intoMouseLand:mainfrom
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@yuriyzubov I think it makes more sense to scale the I'm testing this now |
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Currently
flow3D_smoothonly accepts a single integer, applying the same Gaussian smoothing sigma uniformly across all spatial axes (Z, Y, X).If voxel spacing differs across axes, passing a vector value to the flow3D_smooth parameter (anisotropic smoothing) makes more sense.
Changes
flow3D_smoothnow acceptsintorlist[int](length 3)intis passed, it is broadcast to[val, val, val]for backwards compatibilityExample