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10 changes: 5 additions & 5 deletions Intersect.Editor/Content/TexturePacker.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,17 +16,17 @@ public enum FreeRectChoiceHeuristic

RectBestShortSideFit,

///< -BSSF: Positions the rectangle against the short side of a free rectangle into which it fits the best.
// -BSSF: Positions the rectangle against the short side of a free rectangle into which it fits the best.
RectBestLongSideFit,

///< -BLSF: Positions the rectangle against the long side of a free rectangle into which it fits the best.
// -BLSF: Positions the rectangle against the long side of a free rectangle into which it fits the best.
RectBestAreaFit,

///< -BAF: Positions the rectangle into the smallest free rect into which it fits.
// -BAF: Positions the rectangle into the smallest free rect into which it fits.
RectBottomLeftRule,

///< -BL: Does the Tetris placement.
RectContactPointRule ///< -CP: Choosest the placement where the rectangle touches other rects as much as possible.
// -BL: Does the Tetris placement.
RectContactPointRule // -CP: Choosest the placement where the rectangle touches other rects as much as possible.

};

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2 changes: 1 addition & 1 deletion Intersect.Editor/Intersect.Editor.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -70,7 +70,7 @@
</ItemGroup>

<ItemGroup>
<PackageReference Include="System.Data.SQLite.Core" Version="1.0.119" />
<PackageReference Include="System.Data.SQLite" Version="1.0.119" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="System.Collections.Concurrent" Version="4.3.0" />
<PackageReference Include="System.Net.NameResolution" Version="4.3.0" />
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