Simple Server-Client App that allows you to use media control (or keys) remotelly using mobile application (in future web page)
- Stop media player of desktop from longer than bluetooth range
- Using Desktop as TV more pleasant
- etc.
Noting special just UI that send api calls.
| ios | android |
|---|---|
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- In Kotlin multiplatform
-
Volume Checks using volume-go
- For macOS uses apple scripts to fetch and update volume
-
Media Keys
- Windows/Linux : Simulation of keyboard presses
- Mac : Simulates AUX keys (similar to wired headphone)
- Client
- UI enchancement
- Tests
- Docs
- Dependencies list
- Server
- Better and Convient logging
MacBook Pro 2019 (touchbar)
- Using keyboard "Media keys" on Mac (F8) Doesn't worked assume because of Touchbar, also might be application specific
-
Using bluetooth canal Using AVRCP (if used probably could be used for excange server IP?)
-
Using Pushes for syncing IP?
-
Static Domain for IP
-
Fully Remote Server
-
"Go to sleep mode" command
-
Rewrite server logic in C
- Info about currently playing in Desktop
- Transfer currently playing to mobile (cutomizable actions where to lead e.g. Spotify/SoundCloud/Etc)
- Seeing what is playing on mobile from Desktop
- Send currently playing to the desktop
- Some animation (loading) shared between client and server (rendered differently)
- OpenGL in mobile
- ACII in Server CLI / Build CLI
- WebGPU in Web


