[ue5] 修复在已具有 AttachParent 的组件上调用 SetupAttachment() 时出现的误报问题(已附着在父组件上的组件还继续调用 设置附着,也就是一个组件不能有两个父组件)#27
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使用vs调试打开虚幻编辑器,第一次打开 mujoco 导入的蓝图时也会在在这一行报错并停止调试,继续运行不影响。但是打包会报错: “LogOutputDevice: Error: SetupAttachment cannot be used once a component has already had AttachTo used to connect it to a parent.” [ue5] EpicGames/UnrealEngine@ffc8fad
…组件还继续调用 设置附着,也就是一个组件不能有两个父组件) 参考:EpicGames/UnrealEngine@e38b96c
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