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OxygenButBeta/README.md

👋 Hi,

I'm a passionate game developer and C# programmer who loves crafting engaging gameplay, immersive systems, and technically sound foundations — mostly using Unity.

While I often dive into the internals of game engines, graphics APIs like OpenGL, and performance-focused systems such as DOTS, my core drive is to build great games and tell interactive stories.

I enjoy exploring topics like low-level rendering, engine architecture, gameplay feel, and optimization — and sometimes create tools that help me (and others) develop smarter and faster.


🌐 Let's Connect

🌍 Website  💼 LinkedIn  💬 Discord


📊 GitHub Stats:

GitHub Stats GitHub Stats GitHub Stats

🏆 GitHub Trophies


Thanks for stopping by! Feel free to explore my projects or reach out if you want to talk game dev or programming. 🚀

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  1. O2-Unity-Auto-Asset-Mapper O2-Unity-Auto-Asset-Mapper Public

    A Unity tool that maps assets to enums using ScriptableObjects and Addressables — with auto-generated code, runtime caching, and editor integration.

    C# 1

  2. O2-Exposer O2-Exposer Public

    O2.Exposer` is a lightweight, high-performance .NET library for fast runtime access to object fields and properties without slow reflection calls. Ideal for serialization, debugging, and runtime ed…

    C# 3

  3. Unity-Match3-Game-Clone Unity-Match3-Game-Clone Public

    A modular and performant Match-3 prototype built in Unity using UniTask for async operations. Designed with clean architecture and easy extensibility in mind.

    C#

  4. O2-InGame-Console-For-Unity O2-InGame-Console-For-Unity Public

    o2 Console is an in-game, attribute-driven debug console for Unity that allows developers to define and execute commands easily. Built using the Reflection API, it dynamically discovers scene objec…

    C# 5

  5. O2-Unity-Editor O2-Unity-Editor Public

    O2 Editor Tools is a Unity tool-kit designed to streamline development. It includes features like Hierarchy Highlighter for object tagging, Scene Utility for fast scene switching, Validator Utility…

    C# 5

  6. Ballistic-Engine Ballistic-Engine Public

    Ballistic Engine – a C# hobby game engine built with OpenTK and Assimp.Net, featuring a modular entity-component system, modern OpenGL rendering with skybox reflections, instanced drawing, and flex…

    C#